Last week I had an amazing time in Sebastopol, CA at SGFOO Camp 08. The event was held on O’Reilly Media’s campus over a rainy weekend. Over 100 people got together to talk about the ‘Social Graph’ (that’s you, me, and everyone we know connected on the internet), the technology behind it, its implications, and just to have fun and share ideas. I have to admit I was intimidated going into the event, I feared being the only designer in a programmers’ world. Thankfully I had nothing to fear, the sessions ranged from tech heavy talks about standards, to UI issues and challenges, to my personal favorite subject, game play and system design. We talked about XMPP, OpenID, OAuth, XFN, and those who could, hacked the nights away. If you don’t know what those technologies are don’t worry. The focus of the weekend was thankfully beyond the tools. I was pleased to take part in a lot of discussion about privacy protection, interface design best-practices and game theory. All in the name of making sure that these technologies work their magic in the background while you get the benefits of simplified login across multiple sites, better management of your friend networks, and control over your own online data, all while having fun! What’s more I got to talk with a lot of people about Get Satisfaction. Linked-In, Twitter, Dopplr, SocialThing, and O’Reilly Media all had requests and ideas that will enable Satisfaction to be their favorite tool for connecting with you and providing the best customer service ever. All in all I had a great time, learned a ton, and met a lot of really amazing people.Here are a few other post camp write-ups:Fun @SJO from Renny GleesonNotes from Social Graph Foo from Kellan Elliott-McCreaSG FooCamp ’08 wrap-up from Scott Kveton